

I did get his permission, but I will not be re-releasing his full version, even with my modifications to Hyper. I will release the lite version of Joe's Super Sonic generations with my changes to Hyper Sonic and the one where he starts in base form and then goes Hyper. I couldn't have put this together without his. He managed to exploit a glitch to allow for the color changing. He made the color changing materials and assets for Hyper Sonic. His version is the one in most videos before 2021. The Original version of this mod was made by JoeTE. This is a further modified Mod for Hyper Sonic in Super Sonic Generations. Here is the configuration I suggest. Try those settings before telling me that Hyper Sonic "needs less opaque aura particles" or "his colors look too dark in the shade." IMPORTANT 3: If you use Skyth's BetterFXpipeline, adjust the configuration so this mod looks it's best. Make sure to enable save file redirection in the settings. IMPORTANT 2: For this you will need the Hedgemodmanager (not gmi).


If you don't disable invincibility music first, then that is all you're going to hear in the normal levels. If you have HMM you already have the code, if you don't see it, then click the " download community codes" in HMM's code loader screen and it will happen automatically. IMPORTANT: If you're using the Super Sonic Generations version, then you NEED to use the HedgeModManager code " Disable Invincibility music" from Hyper.
